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Update 2.0: The Big Rebalance is Coming
Update 2.0: The Big Rebalance is Coming
Commanders,
Update 2.0 is a strategic update aimed to improve accessibility, balance and overall enjoyment across all tiers and skill level! We aim on removing bottlenecks and making stock configuration more effective while also focusing on balance between tiers and progression fairness.
Let's dive in the largest World of Tanks vehicle balance update to date!
* **Massive Vehicle Rebalance** covering the entire tech tree from Tier I to Tier X, stock vehicles, outdated modules and overall progression.
* **Less Clutter, More Gameplay** with modules being reworked across the board ensuring meaningful upgrades, and stronger stock configurations.
* **Light Tank Improvements** with increased HP, letting them survive longer, contribute spotting and assisted damage, and better support their teams. (Still fragile if misplayed!)
* **Premiums Modernized** Older Premiums are being updated to stay competitive. More to come down the road!
* **Tier VIII and IX Premium Gold prices are being reduced permanently**, while Tier IX Premiums **now earn more credits** to match their higher costs.
* **From Early Game to Endgame,** benefits for every tier! Early progression feels smoother, while Tier X tanks have received the attention they deserve.
We will keep monitoring closely the progression pace, overall and individual balance after September 3rd to deliver a fair, enjoyable and balanced experience across the board. Rebalance works together with the updated Matchmaker and other 2.0 features to deliver fairer, more engaging battles where each class and player fulfills their roles.
**Learn more about the Big Rebalance in our dedicated article with the brand new interactive widget!** [https://worldoftanks.eu/news/general-news/update-2-0-rebalance/](https://worldoftanks.eu/news/general-news/update-2-0-rebalance/)
**More in the 2.0 Hub**: [https://worldoftanks.eu/en/news/updates/2-0-hub/FAQ](https://worldoftanks.eu/en/news/updates/2-0-hub/FAQ)
[More than 500 vehicles adjusted!](https://preview.redd.it/x2vdjlv3uykf1.png?width=1021&format=png&auto=webp&s=9c5fa2ee185a1ac87e0fa7efe2664098d2bb579a)
# FAQ
**Q: Are any tanks being completely reworked?**
A: Yes, some vehicles like the Type 5 have undergone a full rework while most are minor to mid-level buffs to adjust with the rest of the changes.
**Q: Will older vehicles be reworked or rebalanced? Did you forget some tanks that needed to be buffed?**
A: Yes. Premiums and Regular vehicles, reworked or not, we will still monitor closely their performance after the launch. Balancing is an ongoing part of development and that won't be the only rebalance wave. Player data from the live server helps us to fine tune vehicles on the go and in upcoming patches.
**Q: Will there be compensation for removed or reworked modules?**
A: Yes. If any modules are removed, you’ll be compensated in the form of Experience points. These will be credited to the Tier I vehicle of the nation where the module was removed.
**Q: Why some overperforming vehicles are left untouched? They need to be nerfed!**
A: In Update 2.0 we are planning to reduce the overall gap between tiers and vehicle performance. This big rebalance alongside with the reworked MM will help improve the experience overall and make battles fairer for everyone. While we don't plan on nerfing any Premium at this stage, we will keep monitoring their performance after the release.
**Q: Why most of Tier X vehicles are receiving damage, armor and penetration buffs?**
A: With the introduction of Tier XI, all Tier IX and Tier X vehicles will need to be adjusted to keep fair and balance match up. Of course, those tiers will need to be closely monitored and fine-tuned if needed, as soon as possible, to ensure a smooth and enjoyable transition.
**Q: Does this mean I can earn more Credits and Experience on my Tier VIII and IX Premiums?**
A: Yes, with the introduction of Tier XIs, this will help all players in progressing and preparing their vehicle and crews for the new end-game tier on Tier VIII and IX which remain the most populated tiers!
**Q: Is the Gold price reduction permanent or a temporary sale?**
A: It is a permanent price reduction! Now you can purchase Tier VIII and IX Premium vehicles at a cheaper price.
**Q: Have you considered the increased Credit inflation and more Premium vehicles on those tiers?**
A: Yes, we are aware and carefully approached those changes. Players will still need to play their tech tree vehicles and progress up the tree. We will keep a close eye on the economy in the upcoming months to ensure the smooth progress.
**Q: Does that mean that Gold and Credit compensation prices will be reduced when selling a vehicle of from events?**
A: Most likely yes. Compensation values are usually communicated in the event's guides.
**Q: Does that mean that Frontline will also be available for Tier IX again?**
A: It is a good suggestion and we will look into it and communicate this when Frontline will be available again!
🆕**Q: Will Premium clone Vehicles (Stinger, Pz. Ankou, Churchill Crocodile, etc...) receive the same stat changes as their Tech-Tree counterparts that are buffed?**
A: No, for Update 2.0, only vehicles featured in the article will be buffed. We will keep looking for upcoming possibilities and to change other Premium vehicles, as part of the general game balance.
\---
Let us know what you think of the biggest vehicle rebalance to date of World of Tanks in the comments below.
Thank you!
- Post Date
- 8/24/2025, 1:01:59 PM
- Scraped At
- 3/15/2026, 2:14:34 AM
- Thread ID
- 1myuzml
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